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    Minecraft Server is Live!

    Scheduled Pinned Locked Moved IT Discussion
    93 Posts 12 Posters 16.9k Views
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    • Mike RalstonM
      Mike Ralston @scottalanmiller
      last edited by Mike Ralston

      @scottalanmiller I can make mine run 32GB, but it won't properly use more than that.

      scottalanmillerS 1 Reply Last reply Reply Quote 0
      • scottalanmillerS
        scottalanmiller @Mike Ralston
        last edited by

        @Mike-Ralston said:

        @scottalanmiller I can make mine run 32GB, but it won't properly use more than that.

        Sure, yours. But the one in question is an instance with only 1GB of RAM on the server. It can't use more than the system has or it will swap and with the IO issues, that would just cripple it.

        Mike RalstonM 1 Reply Last reply Reply Quote 1
        • Mike RalstonM
          Mike Ralston @scottalanmiller
          last edited by Mike Ralston

          @scottalanmiller Oh, I mean hosting it here. If you want to keep the world, etc. as well, just zip it and send it to me. I've got a lot more processing power here. You /should/ have 512MB of RAM for every player on the server for it to run correctly without massive lag spikes.

          scottalanmillerS ? 2 Replies Last reply Reply Quote 1
          • scottalanmillerS
            scottalanmiller @Mike Ralston
            last edited by

            @Mike-Ralston said:

            @scottalanmiller Oh, I mean hosting it here. If you want to keep the world, etc. as well, just zip it and send it to me. I've got a lot more processing power here. You /should/ have 512MB of RAM for every player on the server for it to run correctly without massive lag spikes.

            This whole thread is about CloudatCost providing a Minecraft server for the community that they were asking if someone wanted to manage now that Aaron isn't interested.

            Mike RalstonM 1 Reply Last reply Reply Quote 0
            • C
              Carnival Boy
              last edited by

              Hey, if Mike wants to host and manage it on a beefy server, I'm not complaining.

              1 Reply Last reply Reply Quote 1
              • Mike RalstonM
                Mike Ralston @scottalanmiller
                last edited by

                @scottalanmiller Oh, my bad. Didn't read into it enough I guess, sorry. Shall I start another thread for another server, then?

                1 Reply Last reply Reply Quote 0
                • ?
                  A Former User @Mike Ralston
                  last edited by

                  @Mike-Ralston said:

                  @scottalanmiller Oh, I mean hosting it here. If you want to keep the world, etc. as well, just zip it and send it to me. I've got a lot more processing power here. You /should/ have 512MB of RAM for every player on the server for it to run correctly without massive lag spikes.

                  Yeah. I'd say zip it up and send him what's been done. There's major jumpiness with the one we have. It will "go back" up to 30 seconds on you.

                  Mike RalstonM scottalanmillerS 2 Replies Last reply Reply Quote 0
                  • Mike RalstonM
                    Mike Ralston @A Former User
                    last edited by

                    @scottalanmiller My bad, I misunderstood what was going on here. They want help with managing the existing server. That I can do!

                    1 Reply Last reply Reply Quote 0
                    • scottalanmillerS
                      scottalanmiller @A Former User
                      last edited by

                      @thecreativeone91 said:

                      Yeah. I'd say zip it up and send him what's been done. There's major jumpiness with the one we have. It will "go back" up to 30 seconds on you.

                      So weird, I wonder what can cause that. Has anyone seen MC talk about that issue?

                      ? 1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User @scottalanmiller
                        last edited by

                        @scottalanmiller said:

                        @thecreativeone91 said:

                        Yeah. I'd say zip it up and send him what's been done. There's major jumpiness with the one we have. It will "go back" up to 30 seconds on you.

                        So weird, I wonder what can cause that. Has anyone seen MC talk about that issue?

                        From what @Mike-Ralston Said it's from the ram. But it sounds like he knows the most about it so maybe he can fix it.

                        1 Reply Last reply Reply Quote 0
                        • scottalanmillerS
                          scottalanmiller
                          last edited by

                          I'm not surprised that it is RAM related, just wondering how in the game causes it to see low RAM as a "roll back the time window" thing.

                          ? 1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User @scottalanmiller
                            last edited by

                            @scottalanmiller said:

                            I'm not surprised that it is RAM related, just wondering how in the game causes it to see low RAM as a "roll back the time window" thing.

                            It might do the actions locally then upload to the server, and then redownload from the server data at a set period.

                            scottalanmillerS Mike RalstonM 2 Replies Last reply Reply Quote 0
                            • scottalanmillerS
                              scottalanmiller @A Former User
                              last edited by

                              @thecreativeone91 said:

                              It might do the actions locally then upload to the server, and then redownload from the server data at a set period.

                              Good thinking, that makes more sense.

                              1 Reply Last reply Reply Quote 0
                              • Mike RalstonM
                                Mike Ralston @A Former User
                                last edited by

                                @thecreativeone91 And when you don't have enough RAM, it doesn't have enough space to cache all the data, which is what it does normally. And it's from that cache that the world saves from. So it will cram in what it can, that's changed since the last save, and everything else will get chopped off. It's designed to do this as seamlessly as possible, though, so it will approximate and not do horrible things to your map 😛

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                                • scottalanmillerS
                                  scottalanmiller
                                  last edited by

                                  My guess is that a much larger instance is going to be needed for an MC server, especially given that IO is very slow. Much much RAM is typical in a small MC server?

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                                  • coliverC
                                    coliver
                                    last edited by

                                    I run a modded MC server with 8GB of RAM right now I wish I could throw more at it. Generally I can get 3-5 people on it before things start to get terrible. Granted I have upwards of 200 mods installed.

                                    Mike RalstonM 1 Reply Last reply Reply Quote 0
                                    • Mike RalstonM
                                      Mike Ralston @coliver
                                      last edited by Mike Ralston

                                      @coliver Mods do require more RAM by a bit. If a vanilla server runs fine with 8GB, and say, 10 people, I would recommend 12GB if you're gonna add mods and still have 10 people. @scottalanmiller The typical vanilla server should have 4GB just for running the server itself, and then 512MB for every person on the server, as a minimum for smooth and stable performance.
                                      I know back in 1.3.7, it used to not even boot the server if you had any less than 2GB allotted.

                                      1 Reply Last reply Reply Quote 1
                                      • scottalanmillerS
                                        scottalanmiller
                                        last edited by

                                        Holy cow, that's insane memory per user!! Most games you'd expect more like 4MB per user or less. MUDs are like 4K 😉

                                        No wonder the original server with 490MB didn't work. This one currently is only 1GB total with 200MB going to the OS and several MB going to Java as a platform. That leaves a little less than enough for a single user.

                                        Mike RalstonM 1 Reply Last reply Reply Quote 0
                                        • ?
                                          A Former User
                                          last edited by

                                          Wow do I hate Java. haha.

                                          1 Reply Last reply Reply Quote 0
                                          • Mike RalstonM
                                            Mike Ralston @scottalanmiller
                                            last edited by Mike Ralston

                                            @scottalanmiller Yeah, Minecraft is EXTREMELY inefficient. Even on singleplayer, it's laughably bad. For high render distance and maximum settings, on a cluttered world, my FX 8350, 16GB of RAM, and GTX 970 don't always keep it above 60 FPS. And if you're going to run a shader pack? Forget it, I only get like 18 FPS.

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